![]() ![]() ![]() Your eight targets, known as Visionaries, have taken up residence on Blackreef a cold and grey island made appealingly vibrant by dashes of 1960s fashion, architecture, and technology. ![]() Developer Arkane Studios’ precise calibration of these pieces make Deathloop an intricately built clockwork machine that doesn’t so much quietly hum, but rather confidently roars. Its ever-repeating day, doomed to loop until you can break it by murdering eight targets, is a playground for impactful gunplay, absorbing investigation work, satisfying experimentation, and even tense multiplayer standoffs. ![]() More accurately, I’ve played a lot of games that are a little bit like it – Dishonored, Hitman, Outer Wilds, and even Dark Souls among them – but never anything that fits so many interesting ideas together to create something so fascinatingly unique. I’ve never played a game like Deathloop before. ![]()
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